Hiring.Camp

Gameplay Programmer - Dead by Daylight | Programmeur·euse jouabilité - Dead by Daylight

Bhvr

·

1 week ago

Location
Montreal, QC
Workplace
Hybrid
Type
Full-time
Department
Production | Production
Experience
5+ years
Source
Lever

Description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a Gameplay Programmer to help support our amazing horror IP, Dead By Daylight. At the heart of the Gameplay team, you will actively contribute to the creation, implementation, and optimization of the game mechanics that define the Dead by Daylight experience. Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features.

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