Hiring.Camp

Freelance: Houdini Lighting & Look Dev TD

Framestore

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Today

Salary
$400 – $550/day
Location
Remote job
Workplace
Hybrid
Type
Contract
Department
Advertising, Episodic, & Immersive
Seniority
Senior
Experience
4+ years
Source
Recruitee

Description

This is a freelance position within the New York team, candidates must be available from roughly January 2027 thru March 2027.

Remote work is acceptable (from within the USA), but hybrid is encouraged and you may need to come into the office upon request. Ideal candidates will be based in the New York area, and must have valid US work authorization at time of hire. 

The Houdini Lighting & Look Development TD is in charge of creating real-world lighting environments and asset surface qualities that are both creative and physically plausible. Working closely with Supervisors and other departments, they pull every element of a shot together into a finished, believable image. This role calls for a broad, yet thorough understanding of the CG pipeline, with a specific focus on lighting and look development.

Candidates should bring a strong blend of technical and artistic skill, and a commitment to producing the highest quality CG imagery across a wide range of content. 

What you’ll do

  • CG scene assembly including the correct assets from applicable departments

  • Lighting shots as briefed by the Visual Effects/CG Supervisor or Sequence Lead

  • Creating lighting and/or working with current set ups

  • Troubleshooting rendering needs and efficiencies within Arnold Render

  • Staying true to provided reference from onset supervision or our VFX / CG Supervisors

  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality

  • Ongoing communication with Production and Supervisors 

Skills

Linux