Senior Technical Animator - Unannounced project | Animateur·trice technique sénior·e - Projet non annoncé
Bhvr
·Today
- Location
- Montreal, QC
- Workplace
- Hybrid
- Type
- Full-time
- Department
- Production | Production
- Seniority
- Senior
- Experience
- 6+ years
- Source
- Lever
Description
We are looking for a Senior Technical Animator to help us build a AAA sci-fi FPS in Unreal Engine with a high realism bar. In this position, you'll play a key role in laying the technical foundations of our animation, from the early stages of production to fully integrated in-game characters.
You'll empower our animators by building and optimizing the tools and engine pipelines that bring our characters to life. You'll work out how the tools and the game engine can be developed to overcome the technical challenges of realistic real-time animation. Your rigging and skinning skills will be only part of the job. You'll also integrate, implement and bring animation systems to life directly in Unreal. If you love solving complex animation challenges in-engine, this job is for you.