Hiring.Camp

Associate 3D Game Artist

Gamivision

·

2 days ago

Location
Lahore
Type
Full-time
Seniority
Entry
Experience
1+ years
Closing date
Today
Source
CareersPage

Description

Job Summary

We are hiring a 3D Game Artist with 1 to 2 years of experience to design and build mobile game levels and environments. AI-driven workflows are a top priority—you will combine modern AI tools with standard 3D workflows to produce, polish, and optimize high-quality game assets in Unity.

Key Responsibilities

  • Use cutting-edge AI tools for rapid 3D environment modeling, texture synthesis, and level concepting.
  • Clean up, retopologize, and optimize AI-generated assets for mobile performance (LODs, draw calls, texture atlases).
  • Model, UV unwrap, and texture low-poly/high-poly 3D levels, props, and environments (stylized and realistic).
  • Build and light scenes in Unity, managing materials, shaders, lightmaps, and prefabs.
  • Work with designers and developers from concept to delivery, continuously testing new AI art tools to speed up pipelines.

Requirements

  • 1–2 years of experience as a 3D Game Artist in gaming.
  • Hands-on experience with AI generation tools for 3D modeling, texturing, or concepting.
  • Proficiency in Blender, Maya, or 3ds Max, plus Substance Painter/PBR texturing.
  • Strong Unity skills (scene assembly, lighting, materials).
  • Solid grasp of mobile game optimization constraints.
  • Portfolio showing game-ready 3D environments, levels, or AI-assisted workflows.

Bonus Skills

  • Basic sculpting (ZBrush / Blender Sculpt).
  • Understanding of Unity performance profiling.