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GPU System and Scheduling Architect – New College Grad 2026

Nvidia

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Location
US, CA, Santa Clara, United States of America
Type
Full-time
Department
Engineering
Education
PhD
Source
Workday

Description

Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in an inclusive, encouraging environment where everyone is inspired to do their best work. Come join the team and see how we can make a lasting impact on the world. 


We are seeking to hire a System and Scheduling Architect - New College Graduate. This role will contribute to designing the next generation GPU system interface and offers the opportunity to have a real impact in a dynamic, technology-focused company impacting the field of artificial intelligence and product lines ranging from consumer graphics to self-driving cars. We have crafted a team of extraordinary people stretching around the globe, whose mission is to push the frontiers of what is possible today and define the platform of tomorrow.


What you’ll be doing:

  • As a member of the architecture team, you will be responsible for understanding how the GPU sub-system modules interoperate and interact with overall system
  • You will architect and plan features in concert with software, hardware, and verification teams across the globe to implement the next iteration of GPUs
  • Create functional and performance models, often in C++, along with test plans to validate the features you design
  • Actively support post-silicon validation activities
  • Constantly learning and growing!

What we need to see:

  • Recently completed a MS or PhD in Computer Architecture, Computer Science, or Electrical Engineering or related field or equivalent experience
  • Course work or past experience in Computer Architecture, Operation systems, and/or System Architecture
  • Strong proficiency of coding in C or C++
  • Ability to create test plans for post-silicon validation activities

Ways to stand out from the crowd:

  • Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL
  • Knowledge of Perl or Python

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. Do you want to work at the boundary of software, hardware, and forefront of technology? Would you love the challenge of crafting the highest performance chips in the industry? If so, we want to hear from you.

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
124,000 USD – 195,500 USD for Level 2; and 152,000 USD – 241,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 7, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Skills

PythonPerl

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