Hiring.Camp

Software Engineer, Spacecraft Simulation

Trueanomalyinc

·

Nov 26, 2025

Salary
$90k – $120k
Location
Denver, CO or Long Beach, CA · Denver, Colorado, United States · Los Angeles, California, United States
Department
Software Engineering
Experience
1+ years
Education
Bachelor
Visa
Not sponsored
Clearance
Required
Source
Greenhouse

Description

A new space race has begun. True Anomaly seeks those with the talent and ambition to build innovative technology that solves the next generation of engineering, manufacturing, and operational challenges for space security and sustainability.

OUR MISSION

The peaceful use of space is essential for continued prosperity on Earth—from communications and finance to navigation and logistics. True Anomaly builds innovative technology at the intersection of spacecraft, software, and AI to enhance the capabilities of the U.S., its allies, and commercial partners. We safeguard global security by ensuring space access and sustainability for all.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity
  • What would it take? We challenge assumptions to deliver ambitious results
  • It’s the people. Our team is our competitive advantage and we are better together

YOUR MISSION

Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking a Spacecraft Simulation Software Engineer to contribute to the continuing evolution of our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.

You will work in a fast-paced, interdisciplinary team to identify, develop, and deliver algorithms for modeling complex coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. This role focuses on building the simulation infrastructure that enables engineers to design spacecraft, validate control algorithms, analyze system performance, and predict mission outcomes with high confidence.

RESPONSIBILITIES

  • Write well-structured, efficient code using modern C++ best practices (C++ 17 / C++ 20), with a particular emphasis on performance and maintainability
  • Develop and maintain multi-physics simulation libraries for spacecraft systems modeling including:
    • 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)
    • Thermal modeling including conduction, radiation, and solar heating
    • Attitude dynamics and control system simulation
    • Propulsion system modeling (thrusters, tanks, mass properties)
    • Power generation and distribution (solar arrays, batteries, loads)
    • Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)
  • Implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.)
  • Design and implement time-stepping algorithms, solver architectures, and integration schemes for real-time and faster-than-real-time simulation
  • Maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly
  • Work with other internal teams who leverage our simulation APIs to plan and execute missions, develop advanced algorithms for spacecraft operation, and perform trade-space analyses
  • Participate in code reviews, architectural discussions, and sprint planning sessions to maintain high standards of software quality and adherence to project timelines

QUALIFICATIONS

  • Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or relevant experience
  • 1-3 years of professional experience in C++
  • Experience with the Python programming language for scripting and prototyping applications
  • Strong understanding of object-oriented software development practices
  • Ability to understand new challenges quickly, formulate a plan, get buy-in, and execute
  • Understanding of complex distributed systems, and how the components you design and deliver will fit into those larger systems
  • Excellent problem-solving skills and attention to detail
  • U.S. Citizen and eligible for DoD Secret or TS/SCI clearance

PREFERRED SKILLS AND EXPERIENCE

  • Experience developing physics-based modeling and simulation environments (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms)
  • Knowledge of numerical methods:
    • ODE solvers and integration schemes (Runge-Kutta, etc.)
    • Numerical linear algebra and matrix computations
    • Sparse matrix techniques
  • Experience with spacecraft subsystems:
    • Attitude determination and control systems (ADCS)
    • Guidance, navigation, and control (GNC)
    • Thermal control systems
    • Electric power systems (EPS)
    • Propulsion systems
  • Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.)
  • Experience with quaternion mathematics and rotation representations
  • Knowledge of orbital mechanics and perturbation forces
  • Familiarity with model validation, verification, and uncertainty quantification
  • Experience with version control systems (Git) and CI/CD pipelines

COMPENSATION

  • Base Salary: $90,000 - $120,000
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave 

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience. 

ADDITIONAL REQUIREMENTS

  • Work Location—Successful candidates will be located near Long Beach, Denver or Colorado Springs. This role requires four days a week onsite with one day remote. 
  • Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demands—the physical demands of the job, including bending, sitting, lifting and driving.

This position will be open until it is successfully filled. To submit your application, please follow the directions below.

#LI-Onsite

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

 

Skills

PythonCI/CDGitPrototyping

Similar Jobs

23

Senior Spacecraft Flight Software Engineer, C++

Varda Space Industries · El Segundo, California, United States

Today

Spacecraft Flight Software Engineer, C++

Varda Space Industries · El Segundo, California, United States

Today

Spacecraft Software Engineer, Ground Systems

Vardaspace · El Segundo, California, United States

Today

Senior Spacecraft Software Engineer, Ground Systems

Vardaspace · El Segundo, California, United States

Today

Spacecraft Mission Software Engineer

Vardaspace · El Segundo, California, United States

Today

Senior Spacecraft Mission Software Engineer

Vardaspace · El Segundo, California, United States

Today

Spacecraft Embedded Software Engineer, RTOS

Varda Space Industries · El Segundo, California, United States

5 days ago

Senior Spacecraft Embedded Software Engineer, RTOS

Varda Space Industries · El Segundo, California, United States

5 days ago

Software Engineer I/II - Spacecraft Operations

Rocketlab · Auckland, NZ +1

1 month ago

Senior Software Engineer - Spacecraft Operations

Rocketlab · Auckland, NZ +1

1 month ago

Senior Spacecraft Operations Ground Software Engineer

Rocketlab · Auckland, NZ +1

2 months ago

Senior Spacecraft Software Test Engineer

Impulse Space · Redondo Beach

2 months ago

NASA Orion Spacecraft Flight Software Developer

Caci · BXG HOUSTON TX, United States of America · Onsite

2 months ago

NASA Commercial Spacecraft Flight Software Systems Engineer

Caci · BXG HOUSTON TX, United States of America · Onsite

4 months ago

Principal Spacecraft Simulation Software Engineer

Trueanomalyinc · Denver, CO or Long Beach, CA +2

4 months ago

Sr. Software Engineer, Spacecraft Simulation

Trueanomalyinc · Denver, CO or Long Beach, CA +2

4 months ago

Spacecraft Descent Guidance, Navigation, and Control Software Engineer

Ispace Inc · Tokyo, Japan · Hybrid

5 months ago

Spacecraft Orbiter Guidance, Navigation, and Control Software Engineer

Ispace Inc · Tokyo, Japan · Hybrid

5 months ago

Senior Spacecraft Software Engineer – GNSS & Mission Systems

Cleantechtalent · Glasgow · Hybrid

5 months ago

Spacecraft Engineer Intern (Flight Software)

Oligo Space · Hawthorne · Onsite

6 months ago

Spacecraft Software Systems Engineer II - Blue Ring (Top Secret / Sensitive Compartmented Information (TS/SCI) Clearance Required)

Blueorigin · WA - Centerpoint (Clarke West), United States of America · Remote, Hybrid

7 months ago

Generative Spacecraft Engineer - Flight Software

Oligo Space · Hawthorne · Onsite

1+ year ago

Generative Spacecraft Design Software Engineer (ML/AI)

Oligo Space · Hawthorne · Onsite

1+ year ago