Hiring.Camp

Game Designer

Mission Consultancy Services 2

·

Today

Type
Full-time
Department
Design
Experience
2+ years
Education
Bachelor
Closing date
Today
Source
CareersPage

Description

Job Description

We are seeking a creative and passionate Game Designer to join our game development team in Malaysia. In this role, you will be responsible for defining core gameplay mechanics, designing player systems, balancing game economies, and writing detailed documentation to bring interactive experiences to life across PC, console, or mobile platforms. You will collaborate closely with programmers, 2D/3D artists, UI/UX designers, and producers to translate vision into playable reality.

Key Responsibilities

  • Game Mechanics & Systems Design: Conceptualize and iterate on core gameplay loops, rules, controls, camera dynamics, and combat/progression systems.
  • Documentation (GDD): Author and maintain clear, thorough Game Design Documents (GDDs), technical specs, wireframes, and flowcharts for engineers and artists.
  • Level & Content Design: Map out levels, puzzle design, quest flows, or encounter pacing that align with the overall creative direction.
  • Economy & Game Balancing: Tune game parameters, difficulty curves, reward structures, and (if applicable) free-to-play monetization/economy loops using spreadsheets and data models.
  • Prototyping & Integration: Set up design assets, tweak variables, and prototype mechanics directly inside game engines (e.g., Unity or Unreal Engine via visual scripting or Lua/C#).
  • Cross-Disciplinary Collaboration: Partner with programmers to implement features, artists for visual cohesion, and QA to playtest, gather analytics, and refine gameplay based on feedback.

Requirements & Qualifications

  • Education: Diploma or Bachelor's degree in Game Design, Computer Science,
  • Multimedia Development, Interactive Media, or a related field (equivalent industry experience accepted).
  • Experience: 2+ years of professional experience as a Game Designer, with at least 1 shipped title on mobile, PC, or console.
  • Engine Proficiency: Practical experience with Unity 3D or Unreal Engine (Unreal
  • Blueprints experience is a strong plus).
  • Technical Skills: Basic scripting/programming knowledge (C#, C++, Lua, or Python) and mastery of spreadsheet software (Excel, Google Sheets) for game balancing.
  • Systemic Thinking: Deep understanding of game mechanics, UX design, player psychology, and current gaming industry trends.
  • Languages: High proficiency in spoken and written English (essential for regional studio communication); fluency in Bahasa Malaysia or Mandarin is an added advantage.
  • Preferred / Nice-to-Have Skills
  • Experience with LiveOps, mobile F2P event design, and monetization strategy.
  • Experience with Agile/Scrum development methodologies and tools (Jira,
  • Confluence, Trello).
  • Knowledge of wireframing/prototyping tools (Figma, Adobe XD) or basic 3D software (Maya, Blender).
    
    
    GET IN TOUCH :

    Please apply online or send your CV to [email protected]
    For more details, feel free to reach out directly at : WhatsApp: wa.me/6282137682541

Skills

PythonLuaJiraConfluenceExcelFigmaAgileScrumUX DesignWireframingPrototyping

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