At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…
The Director of Production owns the "How" for Marvel Contest of Champions including the plan, cadence, and quality by which the game ships, from build through test and release. Product owns the "Why" and Game Direction owns the "What"; Production turns both into shipped work at a predictable cadence and a known level of quality, and holds the final call on whether a release goes out. QA and Release Management report into this role, along with the Development Directors embedded across the live, core, specialist and art pipeline teams.
This role is a full-time, on-site position based 5 days a week at our Downtown Vancouver studio.