Hiring.Camp

Concept Artist

Mobentertainment

·

Today

Salary
$83k – $101k
Location
United States
Department
Art
Experience
3+ years
Source
Greenhouse

Description

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 

 

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime." Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, Poppy Playtime was the #2 most searched terms on YouTube in the last 12 months in the U.S. (only behind a recent Disney film), and Poppy Playtime has over 5 billion views on TikTok.

As a Concept Artist, you'll help define the visual identity of our horror franchise from early ideation through production. You'll work closely with Creative Direction, Game Design, Narrative, Environment Art, Character Art, Animation, and VFX to develop compelling concepts that balance artistic vision with gameplay requirements.

This is a highly collaborative role for someone who can move quickly, iterate based on feedback, and produce exceptional visual development across characters, creatures, environments, props, and key moments.

What You'll Do

  • Create high-quality concept art that establishes the visual direction for characters, creatures, environments, props, and interactive gameplay elements.
  • Design memorable horror characters, monsters, and antagonists that support gameplay, narrative, and emotional tension.
  • Develop mood paintings, lighting studies, color scripts, and cinematic key art that define atmosphere and tone.
  • Produce environment concepts that support first-person gameplay, exploration, pacing, and environmental storytelling.
  • Explore multiple visual directions quickly through thumbnailing and rapid iteration.
  • Collaborate closely with Creative Direction to refine and maintain a cohesive visual style.
  • Partner with Narrative and Design teams to ensure concepts reinforce story beats, gameplay mechanics, and player experience.
  • Work alongside Character, Environment, and Outsourcing teams by providing production-ready callouts, orthographic views, material breakdowns, and design documentation.
  • Help establish visual standards and mentor junior artists through feedback and art reviews.
  • Balance creative ambition with production realities, delivering polished work under tight deadlines.
  • Contribute to building and evolving the visual language of an established entertainment IP while introducing fresh ideas that fit naturally within the franchise.

What We're Looking For

Required Qualifications

  • 3+ years of professional concept art experience in games, film, or entertainment.
  • Shipped at least one AA title, or equivalent experience on a commercially released project.
  • Exceptional portfolio demonstrating advanced visual development skills and design thinking.
  • Strong understanding of horror visual language, mood, suspense, and psychological storytelling.
  • Expert drawing, composition, lighting, perspective, anatomy, and color skills.
  • Experience designing creatures, environments, architecture, props, and characters.
  • Ability to work from rough ideas through polished production-ready concepts.
  • Strong communication and collaboration skills with multidisciplinary teams.
  • Comfortable receiving and incorporating feedback through rapid iteration.
  • Highly organized with the ability to manage multiple priorities independently.

Preferred Qualifications

  • Experience working on horror, thriller, dark fantasy, or suspense titles.
  • Familiarity with established entertainment IP and adapting existing visual styles.
  • Experience creating concepts for first-person gameplay.
  • Knowledge of Unreal Engine workflows and real-time production pipelines.
  • Experience with 3D block-ins using Blender, Maya, or similar tools.
  • Understanding of cinematic composition and storyboarding.
  • Experience mentoring artists or leading visual development initiatives.
  • Familiarity with outsourcing pipelines and providing art direction to external partners.

Tools & Software

  • Adobe Photoshop
  • Blender, Maya, or equivalent 3D package
  • Unreal Engine (preferred)
  • Figma, Miro, or collaborative ideation tools
  • Traditional sketching skills are a plus

Bonus Points

  • Experience with collectible toys, animation, or transmedia entertainment.
  • Creature design expertise.
  • Knowledge of practical horror effects, cinematography, or production design.
  • Experience creating promotional key art or marketing illustrations.
  • Passion for horror games, horror films, and psychological storytelling.

Why Join Us

You'll help shape the future of one of horror's most recognizable franchises while working with a passionate, collaborative team that values creativity, speed, craftsmanship, and bold ideas. Your work will directly influence the look, feel, and emotional impact of millions of players' experiences.

 

Salary

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas:   $ 83,000-  $101,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas:  $72,000 - $88,000 USD annually

All Other U.S. Locations: $61,000 - $75,000 USD annually

Benefits

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.

Fraud Alert

Beware of job scams: Mob Entertainment does not extend offers via text, social media DM, or without a completed application and interview. Please verify email address which should always originate from @mobentertainment.com.

#LI-Remote

 

 

 

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

 

 

Skills

FigmaAdobe Photoshop

Similar Jobs

30

Concept Artist

Nerostechnologies · Torrance, California, United States

4 days ago

Concept Artist

Next Level Games · Vancouver, BC · Remote, Hybrid

2 weeks ago

Concept Artist

Youtooz · Vancouver, Canada +3

1 month ago

Concept Artist

AVOMIND · Remote, Hybrid

6 months ago

Concept Artist

Reach Game Studios Pty. Ltd. · Remote

6 months ago

Concept Artist

Streamline Studios

8 months ago

Senior Weapon Concept Artist

Ubisoft · Chengdu, Sichuan, China

5 days ago

Senior Concept Artist

Disney · USA - CT - Remote - Connecticut, United States of America · Remote

1 week ago

Senior Concept Artist

Disney · USA - CT - Remote - Connecticut, United States of America · Remote

1 week ago

2D Concept Artist | Artiste Conceptuel.elle2D

Ludia · MONTRÉAL, Quebec, Quebec, Canada

2 weeks ago

Associate Concept Artist

Catface · Austin, Texas

2 weeks ago

Freelance Concept Artist - Paper.io 2

Voodoo · Barcelona +2 · Remote

1 month ago

Mattepainting / Concept Artist

Blump Studio · Paris, IDF, France

1 month ago

Senior Concept Artist

HyperHug · Remote · Remote

1 month ago

Senior/Lead Character Concept Artist (Stylized)

Neteasegames · Canada-Remote; Singapore; United States-Remote · Remote

1 month ago

Sr Concept Artist, Environments

Sony Interactive Entertainment · United States, Los Angeles, CA

1 month ago

Senior Designer/Concept Artist (On-Site)

ICON Creative Studio · Vancouver, British Columbia, Canada

1 month ago

LN Concerts, 3D Visualization Concept Artist

Livenation · Work From Home - New York - New York City, United States of America · Remote

3 months ago

[Bluehole Studio] Character Concept Artist (Lead / Senior) - Project V

Bluehole · Pangyo

4 months ago

[Bluehole Studio] Environment Concept Artist (Lead / Senior) - Project V

Bluehole · Pangyo

4 months ago

Senior Concept Artist – Vehicles / Props (World of Tanks) (m/f/i)

Wargamingen · Warsaw +1

4 months ago

Senior Concept Artist – Vehicles / Props (World of Tanks)

Wargamingen · Vilnius +1

4 months ago

Senior Concept Artist – Vehicles / Props (World of Tanks)

Wargamingen · Belgrade +1

4 months ago

Senior Concept Artist – Vehicles / Props (World of Tanks)

Wargamingen · Nicosia +1

4 months ago

Senior Character Concept Artist

Cloudimperiumgames · Manchester, United Kingdom

4 months ago

Artiste Concept Personnage Senior / Senior Character Concept Artist

Cloudimperiumgames · Montreal, Canada

5 months ago

Senior Concept Artist Generalist (World of Tanks: HEAT)(m/f/i)

Wargaming · Warsaw

5 months ago

Senior Concept Artist Generalist (World of Tanks: HEAT)

Wargaming · Vilnius

5 months ago

Senior Concept Artist Generalist (World of Tanks: HEAT)

Wargaming · Belgrade

5 months ago

Senior Concept Artist Generalist (World of Tanks: HEAT)

Wargaming · Nicosia

5 months ago