Hiring.Camp

AI Software Engineer, Lightspeed Studios

Nvidia

·

Today

Location
US, CA, Remote, United States of America · US, CA, Santa Clara
Workplace
Remote
Type
Full-time
Department
Engineering
Education
PhD
Source
Workday

Description

At NVIDIA Lightspeed Studios we are passionate about pushing the limits of technology, and we're looking for a Senior Software Engineer to join our team! We help shape the future of games by combining the best AI and graphics technology NVIDIA has to offer with the most advanced games and tools in the industry. In this role, you'll help take new, unannounced projects powered by state-of-the-art AI models from research to real-time, interactive gaming experiences. If you're passionate about bringing generative AI to games, we'd love to hear from you!


Some existing projects we've been working on:

  • RTX Remix is an open-source modding platform for remastering classic games with full path tracing, DLSS 4.5, and generative AI tools that turn low-resolution textures into physically based materials. Newer features like RTX Remix Logic and Advanced Particle VFX let modders add dynamic, gameplay-driven effects: https://www.nvidia.com/en-us/geforce/rtx-remix/
  • Zorah is our neural rendering tech demo for the GeForce RTX 50 Series launch at CES 2025. It features massive, fully path-traced scenes in Unreal Engine 5, powered by RTX Neural Shaders, RTX Mega Geometry, and DLSS 4: https://developer.nvidia.com/rtx-kit
  • Project R2X is a vision-enabled AI avatar for RTX PCs that can see the screen, assist with apps, and summarize documents. It is rendered with RTX Neural Faces and animated by a diffusion-based Audio2Face-3D model: https://nvidianews.nvidia.com/news/nvidia-launches-ai-foundation-models-for-rtx-ai-pcs
  • NVIDIA AI for Gaming brings conversational, autonomous game characters to life with small on-device models for speech, intelligence, and animation. It powers AI teammates in PUBG: BATTLEGROUNDS, AI citizens in inZOI, and an in-game advisor in Total War: PHARAOH: https://developer.nvidia.com/ace-for-games

What you'll be doing:

  • Build and ship software for upcoming, not-yet-announced projects that bring world models and video diffusion models to real-time gaming, from prototype to release.
  • Train, fine-tune, and evaluate models, including data curation and adapting models to game-specific content and controls.
  • Optimize models and inference for latency, token throughput, and quality, using techniques such as distillation, quantization, and reduced-step sampling on RTX devices and in the cloud.
  • Profile and remove bottlenecks across the stack, from model architecture to GPU kernels.
  • Integrate models into Unreal Engine, Unity, and custom engines, so they run efficiently alongside rendering.
  • Lead technical decisions, mentor other engineers, and collaborate with NVIDIA Research, rendering, and art teams.

What we need to see:

  • BS, MS, or PhD in Computer Science, Electrical Engineering, or a related field, or equivalent experience.
  • 12+ years of software engineering experience, including substantial hands-on work shipping AI, deep learning, or machine learning systems.
  • Expert-level C++ and Python.
  • Hands-on experience training and fine-tuning deep learning models with PyTorch or a similar framework, including distributed training.
  • Experience in one or more of these areas: video generation, world models, diffusion or flow-matching models, transformers, or neural rendering.
  • Experience optimizing GPU inference with CUDA, TensorRT, TensorRT-LLM, or Triton.
  • A track record of turning complex prototypes into shipped products, and clear communication across research, engineering, and art.

Ways to stand out from the crowd:

  • Hands-on experience with interactive, action-conditioned, or real-time world models or video generation.
  • Experience developing custom CUDA or Triton kernels.
  • Experience with game engine development or real-time rendering pipelines.
  • Open-source contributions (such as Diffusers, FastVideo, vLLM, SGLang, or TensorRT-LLM), publications, or patents.

If you're motivated to join the Lightspeed Studios Engineering team, please submit your resume and a cover letter explaining your proven experience and why you'd be a phenomenal fit for NVIDIA Lightspeed. We look forward to reviewing your application and potentially welcoming you to our team.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 2, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Skills

PythonMachine LearningDeep LearningPyTorch

Similar Jobs

30

AI Software Engineer

Eset·Bratislava, Slovakia +1

5d ago

Software Engineer - AI

Maersk·INBLR02 - Bangalore - Milesstone Buildcon, India

5d ago

AI Software Engineer

Statestreet·Hangzhou, China·Hybrid

1w ago

Software Engineer (AI)

NielsenIQ·Pune, MH

1w ago

AI Software Engineer

Cisco·POL-KRAKOW, Poland +1·Hybrid

1w ago

Software Engineer - AI

Web·Quebec, Canada - Remote +2·Remote

1w ago

AI Software Engineer

Statestreet·Hangzhou, China·Hybrid

1w ago

AI Software Engineer

Allied Telesis·San Jose, CA +1

2w ago

AI Software Developer

PURIS·The Woodlands, TX

2w ago

AI Software Engineer

Hitachi Solutions·Chennai, India

2w ago

AI Software Engineer

Rollstack·Remote

2w ago

AI Software Engineer

Thermofisher·South Korea - Seoul - 12F Suseo Office Building, 281 Gwangpyeong-ro·Onsite

2w ago

AI Software Engineer

Zonecompanysoftwareconsultingllc·Spain

3w ago

AI Software Engineer

Zonecompanysoftwareconsultingllc·UK

3w ago

AI Software Engineer

Zonecompanysoftwareconsultingllc·Czech Republic

3w ago

AI Software Engineer

Akira Technologies·Rock Island, IL

3w ago

Software AI Engineer

Auto Store·Atlanta, GA

3w ago

AI Software Engineer

Gradient Labs·London Office·Hybrid

3w ago

AI Software Engineer

Orca Ai·Remote

1mo ago

Software Engineer - AI

SHI International Corp·US - TX - Home Office, US·Remote

1mo ago

AI Software Engineer

Eclipse Automation·Cambridge, ON

1mo ago

AI Software Engineer

Avaloq·Zurich, Switzerland·Hybrid

1mo ago

AI Software Engineer

Allstate·USA - IL, US·Remote

1mo ago

AI Software Engineer

Relativity·Long Beach, California

1mo ago

AI Software Engineer

Dark Wolf Solutions·Chantilly, VA +1

1mo ago

AI Software Engineer

Tive·Prishtina, Kosovo·Remote

1mo ago

AI Software Engineer

Trimble·US·Remote, Hybrid

1mo ago

AI Software Engineer

Trimble·US - Remote, CO·Remote

1mo ago

AI Software Engineer

Virtuoso·West Malling, Kent

1mo ago

AI Software Developer

Leidos·6314 Remote, Teleworker US·Remote

1mo ago