Hiring.Camp

Software Engineer II

Sony Interactive Entertainment

·

Mar 26, 2026

Location
United States, San Mateo, CA · San Mateo, California, United States
Workplace
Hybrid
Department
Admin (FSEE)
Source
Greenhouse

Description

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Position Overview: 

How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to join Sony PlayStation on our Platform Audio team!  

Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audio and hardware DSP acceleration. Your contributions will directly affect both our console users and game developers. If this is you, please apply!  

Responsibilities: 

  • Systems level multi-threaded programming and debugging using C/C++  
  • Implement DSP algorithms on embedded audio hardware accelerators  
  • Design and implement new features of the audio API for our platform SDK 
  • Collaborate with international counterparts to contribute to the design, development, and evaluation of audio algorithms and APIs 

Qualifications: 

  • Four years or more of embedded systems programming using C/C++ 
  • Experience as a primary contributor in a similar field (audio, acoustics, DSP) 
  • Experience with low-level system architecture concepts such as memory mapping, DMA, multi-threading, assembly code 
  • Proficient with standard software development tools, source control, and issue tracking 
  • Experience with SIMD vectorization and optimizations for real-time performance 
  • Experience profiling and debugging performance bottlenecks in audio systems 

Nice to have: 

  • Competency in digital signal processing (sampling, filtering, FFT, convolution) 
  • Prior exposure to game audio / audio middleware 
  • Experience with GPU development 
  • Knowledge in psychoacoustics and 3D audio (HRTFs, object-based audio) 

#LI-RSG

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.
$163,700$245,500 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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Software Engineer II at Sony Interactive Entertainment | Hiring.Camp