Hiring.Camp

UX Designer

Glance

·

Aug 11, 2026

Location
Bangalore · Bangalore, Karnataka, India
Type
Full-time
Department
Glance - TV - Product & UX
Source
Greenhouse

Description

Glance AI is an AI commerce platform shaping the next wave of e-commerce with inspiration-led shopping, less about searching for what you want and more about discovering who you could be. Operating in 140 countries, Glance AI transforms every screen into a stage for instant, personal, and joyful discovery, where inspiration becomes something you can explore, feel, and shop in the moment.

Its proprietary models, seamlessly integrated with Google’s most advanced AI platforms, Gemini and Imagen on Vertex AI, deliver hyper-realistic, deeply personal shopping experiences across categories such as fashion, beauty, travel, accessories, home décor, pets, and more. Designed to seamlessly integrate into everyday consumer technology, Glance AI reimagines the future of e-commerce with inspiration-led discovery and shopping.

With an open architecture built for effortless adoption across hardware and software ecosystems, Glance AI is creating a platform that can become a staple in everyday consumer technology. It partners with the world’s leading smartphone makers, connected TV manufacturers, telecom providers, and global brands — meeting people where they are: on mobile, smart TVs, and brand websites.

Through Glance AI’s rich first-party data and unparalleled consumer access, it harnesses InMobi’s global scale, insights, and targeting capabilities to create high-impact, performance-driven shopping journeys for brands worldwide. Part of the InMobi Group, a global technology and advertising leader reaching over 2 billion devices and serving more than 30,000 enterprise brands worldwide, Glance AI is backed by Google, Jio Platforms, and Mithril Capital.

ABOUT GLANCE TV

Glance TV is an AI-powered shopping platform built for the living room. We're live on Samsung, Android TV, DirecTV, etc across the US, reaching millions of connected TVs. We're not porting mobile patterns to a bigger screen. We're figuring out what commerce and AI look like at ten feet, at scale, with a remote in someone's hand. Very few people in the world are working on this problem.

The design team is small and deliberately so. Everyone owns real surface area.

THE ROLE

You'll own experiences end to end, from understanding the problem deeply to designs that engineering can build without guessing. Everything inside the experience is yours: the exploration, the flows, the edge cases, the polish, the follow-through after handoff.

WHAT YOU'LL DO

  • Understand before you design. Get clear on the feature's goal and the user need behind it. Ask why the problem exists before opening a canvas.
  • Explore more than one direction. Show the alternatives you considered and why you chose the one you did. First idea is rarely the answer.
  • Design complete flows, not screens. Connect the screens into one coherent experience. Loading, empty, error, first-run, offline. These are the states that decide whether a feature feels finished.
  • Ship polished UI. Work fluently within the design system, extend it when you need to, and know the difference between the two.
  • Prototype to decide. On TV, motion and focus behaviour aren't decoration. They're the interaction. Build something clickable when a static frame can't answer the question.
  • Own delivery. Work day to day with PM and engineering, hold the quality bar through build, and stay with the feature until it's live.
  • Make your reasoning visible. Present the thinking, not just the outcome. Use whichever artifact makes the point fastest: a flow, a prototype, a comparison.
  • Be good to work with. Show up in critique, give useful feedback, help a peer when they're stuck.

WHAT WE'RE NOT LOOKING FOR

  • Designers who need a fully specced brief before they can start
  • Beautiful screens with no answer to "why this?"
  • Handing off a file and considering the work done
  • Happy path only. The edge cases are where TV breaks
  • Tool obsession over judgement. We don't care what you design in

WHO YOU ARE

  • Roughly 2 to 4 years designing consumer products, with shipped work you can walk us through
  • A portfolio that shows decisions, not just outcomes: what you tried, what you dropped, what you'd change
  • Genuinely high craft standards, and the restraint to know when something is done
  • Comfortable with ambiguity, and comfortable asking questions when it's too much
  • Curious about AI as a design material, not just a feature to bolt on
  • Excited by a surface with no established playbook. TV experience is a bonus, not a requirement

"Glance collects and processes personal data such as your name, contact details, resume and other information that may contain personal data for the purpose of processing your application. Glance utilizes Greenhouse, a third-party platform. Please review Greenhouse's Privacy Policy to understand how the data collected from you is processed and managed. By clicking on 'Submit Application', you acknowledge and agree to the above privacy terms. Should you have any privacy concerns, you may contact us through the details mentioned in your application confirmation email."

Skills

Android

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UX Designer at Glance | Hiring.Camp