Hiring.Camp

Technical Artist

Lnw

·

Yesterday

Location
USA-NC-Raleigh-1 Glenwood Ave Ste 600, United States of America
Workplace
Onsite
Type
Full-time
Department
IT
Source
Workday

Description

Position Summary

Bring our games to life as a translator between art and engineering, working closely with the game studio artists and engineers to ensure that the player-facing vision for the game is achieved. Other duties include managing and improving the content creation pipeline, working with game artists on asset implementation, and staying current on game industry tools and processes.

*Requires experience working with game development software, excellent coding skills, and a good eye for detail.

Essential Job Functions:

• Implement art assets in 2D and 3D games.

• Participate in the planning, architecting, and implementing of game functionality.

• Identify and fix code errors and performance bottlenecks.

• Ensure the optimal performance, quality, and responsiveness of games.

• Experience with memory and space optimization.

• Knowledge of scripting, animation, session management, and textures.

• Good troubleshooting skills.

• Excellent attention to detail.

• Assist Artists and Engineers with technical issues related to the art pipeline.

• Assist with documenting best practices.

Our studio is located in Raleigh, North Carolina.

This role requires on-site presence 4 days a week.

Qualifications

Training and/or Experience:

• Bachelor’s degree or equivalent work experience required.

• Minimum of 2-5 years of relevant work experience in technical art, animation, or relevant field.

• 1 year game development experience or academic equivalent is an asset but not required.

Knowledge, Skills and Abilities:

• Working knowledge of Godot, Unity, Unreal, or equivalent game engine.

• Understanding of versioning software i.e. Git (Preferred), Perforce, CVS, Alien Brain or similar.

• Experience with game assets (examples: meshes, animations, materials).

• Experience in profiling and optimizing game and render performance (GPU and CPU).

• Understanding of game design process, and experience working with game development team.

• Ability to identify errors and troubleshoot.

• Ability to interact and collaborate with the immediate team, as well as junior and senior colleagues.

Physical Requirements: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment.

Work Conditions: The work conditions are representative and typical of similar jobs in comparable organizations

#LI-AM1

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

Skills

Git

Similar Jobs

30

Technical Artist

Nex · Hong Kong

1 week ago

Technical Artist

Yggdrasil · Kraków, Lesser Poland Voivodeship, Poland · Hybrid

2 weeks ago

Technical Artist

Tactile Games · København, Capital Region of Denmark, Denmark · Onsite

1 month ago

Technical Artist

Larian · Barcelona · Onsite

1 month ago

Technical Artist

lnw · INDIA-Chennai-Level 1&2 Carr Tower · Hybrid

2 months ago

Technical Artist

lnw · INDIA-Bangalore-ITPB · Hybrid

2 months ago

Technical Artist

Fugo Games · İstanbul, TR

5 months ago

Technical Artist

Ascent Robotics · Tokyo, JP

10 months ago

Technical Artist

Superplay

1+ year ago

Technical Artist

Streamline Studios

1+ year ago

Technical Artist

The Mill · New York, NY, United States

1+ year ago

TECHNICAL ARTIST

TRICK 3D · Atlanta, GA, United States

1+ year ago

Senior Technical Artist (Materials, Shaders & Tools - UE5)

Virtuos · Poland, PL · Remote

2 days ago

Technical Artist (6-Month Contract)

Blackbird Interactive · Vancouver, BC, Canada · Remote

6 days ago

Senior Technical Artist (PCG, UE5)

Virtuos · Poland, PL · Remote

1 week ago

Senior Technical Artist

Torn Banner

1 week ago

Lead Technical Artist / Artiste technique principal(e)

NBCUniversal · Montréal, QC, Canada · Hybrid

2 weeks ago

Technical Artist (5-month Contract)

Blackbird Interactive · Vancouver, BC, Canada · Remote

2 weeks ago

Technical Artist (w/m/d)

Experimenta · Heilbronn, Baden-Württemberg +1

3 weeks ago

Technical Artist (F/M/NB) [AAA Project]

Ubisoft · Annecy, Auvergne-Rhône-Alpes, France

3 weeks ago

AI Creative Technical Artist (ComfyUI / Python)

Referral Publicisgroupe · Warsaw, PL

3 weeks ago

Technical Artist - Internship Fall 2026

Bhvr · Rotterdam, South Holland · Onsite

3 weeks ago

Lead Technical Artist

Aristocrat · Noida Office, India +1 · Hybrid

3 weeks ago

Technical Artist Assistant - Stage 6 mois (F/H/NB)

Ubisoft · Paris, IDF, France

4 weeks ago

[PUBG STUDIOS] Technical Artist - Visual R&D (5년 이상)

Pubgcorporation · Seoul

4 weeks ago

Experienced Technical Artist

Playdead · Copenhagen, DK

4 weeks ago

Lead Technical Artist (f/d/m)

Hologate Gmbh · München, Bayern

4 weeks ago

Lead Technical Artist

Torn Banner

1 month ago

Senior Crowds Technical Artist

Skydance · Madrid · Hybrid

1 month ago

Senior Technical Artist

Lnw · USA-TX-Austin-12515ResearchBldg7, United States of America · Onsite

1 month ago